
View massive datasets in the Nitrous Viewport, and transfer them more easily through your production pipeline with new Alembic support. Easily transfer your models to and from certain other packages that support OpenSubdiv using Autodesk® FBX® asset exchange technology and achieve a consistent appearance. Create complex topology in less time, by taking advantage of efficient crease modeling workflows with CreaseSet modifier and Crease Explorer.

Reduce the guesswork when animating models and help shorten production times, with efficient smooth surface representation. Get faster in-viewport performance for meshes with high subdivision levels by taking advantage of both parallel CPU and GPU architectures. Visualize your model interactively without the need to render for a better WYSIWYG experience, greater productivity, and more accurate realization of creative intent. > See Also: 3ds Max tutorial | 3ds Max PluginĮfficiently represent subdivision surfaces using OpenSubdiv libraries, open-sourced by Pixar and incorporating technology from Microsoft Research. Extension 1 delivers powerful OpenSubdiv modeling workflows - the top feature request on User Voice - support for the Alembic interchange format, and enhancements to the ShaderFX visual shader editor that helps you more easily create and exchange the complex assets today’s demanding productions require. If you are a 3ds Max customer with Autodesk® Subscription you now have exclusive access to the new tools in Extension 1 for Autodesk® 3ds Max® 2015 software.
3ds max 2015 software#
If you are interested in purchasing 3ds Max or any Autodesk software for that matter, then give us a call on 023 8086 8947 or request a quote and we will get back to you as soon as possible.Autodesk has announced that 3ds Max 2015 Extension 1 is now available for download. If you use Autodesk Maya 2015 then stay tuned until September 10th 2014 because that is when the extension for this will be released. On top of these two features you can also create complex topology, smooth surface representation and faster in-viewport performance. This could be done before but this time you get a consistent appearance because it using Autodesk FBX asset exchange technology.

Something else that you can do is transfer models to other packages that support OpenSubdiv. One of the main advantages is that you can visualize a model and you get an even better experience than before because there is no need to render it in order to get an accurate representation. OpenSubdiv Support - With this new feature you can do numerous amazing things that allow for greater productivity. This is all made possible with the new node browser, which allows you to search for what you need. You also have better productivity because it is easier and a lot faster to access the shaders you want. Additionally, you have the ability to create numerous new things that range from procedural materials, node patters, to maps. One of the main aspects that most people will be pleased about is that everything within 3ds Max is doubled in speed and you also have the optional ability to load and/or export certain geometric results.Įnhanced ShaderFX – With this extension you will now get better shading options.

Having this means that the memory consumed by the software is used in an efficient way and it doesn't take up unnecessary disk space. Unfortunately though this is only available for you if you have 3ds Max with an Autodesk Subscription, but this can easily be purchased via Adris so if you are persuaded after I go through the features call us on the number at the bottom of the blog.Īlembic Support – This feature basically allows your software to run faster on your workstation which will make 3ds Max much more manageable to use. If you are a 3ds Max user you will be happy to hear that the first Extension pack for the 2015 software has just been released and it is filled with new tools that will make your working process ten times easier and better.
